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Erschienen in: The Journal of Supercomputing 7/2016

01.07.2016

A collaborative client participant fusion system for realistic remote conferences

verfasst von: Wei Song, Mingyun Wen, Yulong Xi, Phuong Minh Chu, Hoang Vu, Shokh-Jakhon Kayumiy, Kyungeun Cho

Erschienen in: The Journal of Supercomputing | Ausgabe 7/2016

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Abstract

Remote conferencing systems provide a shared environment where people in different locations can communicate and collaborate in real time. Currently, remote video conferencing systems present separate video images of the individual participants. To achieve a more realistic conference experience, we enhance video conferencing by integrating the remote images into a shared virtual environment. This paper proposes a collaborative client participant fusion system using a real-time foreground segmentation method. In each client system, the foreground pixels are extracted from the participant images using a feedback background modeling method. Because the segmentation results often contain noise and holes caused by adverse environmental lighting conditions and substandard camera resolution, a Markov Random Field model is applied in the morphological operations of dilation and erosion. This foreground segmentation refining process is implemented using graphics processing unit programming, to facilitate real-time image processing. Subsequently, segmented foreground pixels are transmitted to a server, which fuses the remote images of the participants into a shared virtual environment. The fused conference scene is represented by a realistic holographic projection.

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Metadaten
Titel
A collaborative client participant fusion system for realistic remote conferences
verfasst von
Wei Song
Mingyun Wen
Yulong Xi
Phuong Minh Chu
Hoang Vu
Shokh-Jakhon Kayumiy
Kyungeun Cho
Publikationsdatum
01.07.2016
Verlag
Springer US
Erschienen in
The Journal of Supercomputing / Ausgabe 7/2016
Print ISSN: 0920-8542
Elektronische ISSN: 1573-0484
DOI
https://doi.org/10.1007/s11227-015-1580-z

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