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1997 | OriginalPaper | Buchkapitel

A Comparison of Design Strategies for 3D Human Motions

verfasst von : Ronan Boulic, Zhiyong Huang, Daniel Thalmann

Erschienen in: Human Comfort and Security of Information Systems

Verlag: Springer Berlin Heidelberg

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Three-dimensional character animation and especially human animation becomes everyday more popular for simulation, multimedia applications, and games. However the specification of human motion in a computer animation system is still a tedious task for the user in most commercial systems. Based on the experience on the ESPRIT projects HUMANOID and HUMANOID-2, we compare in this paper the various strategies for describing and interacting with complex motions of the human body. We especially analyze the advantages and disadvantages of the associated interfaces. A case study of object grasping and handling is detailed within the framework of the TRACK system.

Metadaten
Titel
A Comparison of Design Strategies for 3D Human Motions
verfasst von
Ronan Boulic
Zhiyong Huang
Daniel Thalmann
Copyright-Jahr
1997
Verlag
Springer Berlin Heidelberg
DOI
https://doi.org/10.1007/978-3-642-60665-6_28

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