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2013 | OriginalPaper | Buchkapitel

41. A Design and Development of Korean Traditional Board Game on Android Environment

verfasst von : Yang-Jib Kim, Seung-Woo Kang, Teuk-Seob Song

Erschienen in: Future Information Communication Technology and Applications

Verlag: Springer Netherlands

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Abstract

Recently smartphones have become widely used, as various applications including games have been developed and the application market has become more and more increasing. While many studies to capitalize on the state-of-the-art device are being conducted, however, there are few studies or application developments on Korea’s traditional games. This paper examines the processes to develop Konu, Korea’s traditional board game, into an Android based application. To this end, this paper first explains differences between developing games on the PC and smartphones, observes smartphone applications and Konu, examines the system of Konunori and finally compares a well-known Omok application with Konunori to show advantages.

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Metadaten
Titel
A Design and Development of Korean Traditional Board Game on Android Environment
verfasst von
Yang-Jib Kim
Seung-Woo Kang
Teuk-Seob Song
Copyright-Jahr
2013
Verlag
Springer Netherlands
DOI
https://doi.org/10.1007/978-94-007-6516-0_41

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