1 Introduction
2 Logistics League
3 Challenges
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safe autonomous navigation
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precise manipulation of small objects
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reliable communication between agents
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reliable execution of tasks
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distribution of sub-tasks
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obtaining a general production plan
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optimization of production schedules
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maintaining resources - material or machines
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tracking of pre-assembled products
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reaction to issues during the execution
4 Benchmarking system
5 The GRIPS use case
5.1 Robot platform
5.2 Software architecture
5.2.1 Planning and scheduling
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CRITICAL TASKS are tasks whose failure compromises the entire product, which is therefore canceled. It may be restarted depending on the current game’s context;
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RESOURCE TASKS load the machines with workpieces that are required for the assembly of products. If resource tasks fail, the actual assembly of the product is not harmed, but it could be delayed.
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UNCRITICAL TASKS neither influence the successful completion of the currently assembled product, nor do they (directly) influence assembly time of that product. However, if successfully completed, these tasks might have a positive effect by speeding up future assembly processes.