2011 | OriginalPaper | Buchkapitel
A Narrative Game as an Educational Entertainment Resource to Teach Words to Children with Learning Deficits: A Feasibility Study
verfasst von : Marcos Alexandre Rose Silva, Débora Corrêa de Lima, Junia Coutinho Anacleto, Deisy das Graças de Souza, Claudia Maria Simões Martinez
Erschienen in: Entertainment Computing – ICEC 2011
Verlag: Springer Berlin Heidelberg
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We describe the use of an entertainment computer narrative game to teach words to a child in a special education process. In order to observe the potential of this kind of game, we chosen a child who has difficult to learn some words using a basic computer tool at writing learning special education environment. The results showed that narrative games and its entertainment resources can be a good way to allow child reads and writes words considering different sentences and contexts, as well as, resources of the game can be a useful strategy to engage child on the storytelling.