2010 | OriginalPaper | Buchkapitel
A Real-Time Pedestrian Animation System
verfasst von : Christian Schulz, Michael Schultz, Hartmut Fricke
Erschienen in: Pedestrian and Evacuation Dynamics 2008
Verlag: Springer Berlin Heidelberg
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The presented system clarifies possible connections between existing pedestrian simulations and human character animation. Crowd behavior control is separated from the local realization of the animation. A data-driven skeletal animation is indirectly controlled by a high level animation description. A mechanism is specified to transform behavior assignments into a continuous skeletal animation, which is used for an asynchronous visualization of virtual humans. A graphics hardware accelerated implementation shows the efficiency of the selected approach.