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2022 | OriginalPaper | Buchkapitel

A Study of STEAM Education and Related Learning Environments in Elementary Schools: A Case Study of Elementary Schools of Fukuoka City

verfasst von : Hiroko Baba, Leon Loh

Erschienen in: [ ] With Design: Reinventing Design Modes

Verlag: Springer Nature Singapore

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Abstract

STEAM education is an educational approach that intentionally integrates and fuses the five disciplines of Science, Technology, Engineering, Arts, and Mathematics to achieve a specific goal through a given task, which has been attracting attention. STEAM education is being promoted widely in countries such as the United State and South Korea. On the other hand, Japan is still less advanced than in other countries, and there is little research on STEAM education and the design of its learning environment. This study focused on STEAM education in elementary schools in Fukuoka city because it is considered one of the areas in Japan where STEAM education is not advanced. The authors conducted a questionnaire to understand the implementation status of STEAM education in public elementary schools in Fukuoka City and interviewed a school who implemented STEAM education to understand the implementation details. Then clarified the kind of STEAM education currently being provided to identify the necessary educational environment for implementing STEAM education.

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Literatur
Zurück zum Zitat Ando, K., Kim, J.H.: Exploring possibilities and problems of education by integrating science and art: focusing on an examination of the principles and practices of STEAM education in Korea. J. Jpn. Assoc. Art Educ. No. 35, 61–77 (2014) Ando, K., Kim, J.H.: Exploring possibilities and problems of education by integrating science and art: focusing on an examination of the principles and practices of STEAM education in Korea. J. Jpn. Assoc. Art Educ. No. 35, 61–77 (2014)
Zurück zum Zitat Hatayama, M., Ueno, K.: Consideration of the principle of integration of art and different fields in STEAM education (1): focusing on the positioning of a in STEAM. J. Sci. Educ. Jpn 34(6), 5 (2020) Hatayama, M., Ueno, K.: Consideration of the principle of integration of art and different fields in STEAM education (1): focusing on the positioning of a in STEAM. J. Sci. Educ. Jpn 34(6), 5 (2020)
Zurück zum Zitat Munegura, T.: STEM education and STEAM education: history, definition, and integration. Res. Bull. Naruto Univ. Educ. 34, 58–72 (2019) Munegura, T.: STEM education and STEAM education: history, definition, and integration. Res. Bull. Naruto Univ. Educ. 34, 58–72 (2019)
Zurück zum Zitat Yang-Yoshihara, M., Kijima, R.: (Japanese). Asahi Shimbun Publications Inc. (2019) Yang-Yoshihara, M., Kijima, R.: https://static-content.springer.com/image/chp%3A10.1007%2F978-981-19-4472-7_91/MediaObjects/514531_1_En_91_Figp_HTML.png (Japanese). Asahi Shimbun Publications Inc. (2019)
Metadaten
Titel
A Study of STEAM Education and Related Learning Environments in Elementary Schools: A Case Study of Elementary Schools of Fukuoka City
verfasst von
Hiroko Baba
Leon Loh
Copyright-Jahr
2022
Verlag
Springer Nature Singapore
DOI
https://doi.org/10.1007/978-981-19-4472-7_91