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2017 | OriginalPaper | Buchkapitel

An Augmented Reality Learning System for Programming Concepts

verfasst von : Kelwin Seen Tiong Tan, Yunli Lee

Erschienen in: Information Science and Applications 2017

Verlag: Springer Singapore

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Abstract

Learning programming concepts through traditional learning method is challenging for novice programming students due to it lacks the characteristics to motivate students to further study on the particular content. This paper analyses the results of survey given to students enrolled in computing programmes at Sunway University in 2016. The survey focused on student involvement in learning using student engagement matrix. The overall findings states that students are only moderately engaged, hence we aim to enhance the interactivity and motivation of learning through the use of Augmented Reality (AR) technology in designing the learning system for programming concepts. Two basic of programming structures are implemented and evaluated by 20 novice programming students. 80% of students agreed that AR learning method is an effective method as it provides more fun, interest, provide basic understanding and good effect for students to learn programming.

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Metadaten
Titel
An Augmented Reality Learning System for Programming Concepts
verfasst von
Kelwin Seen Tiong Tan
Yunli Lee
Copyright-Jahr
2017
Verlag
Springer Singapore
DOI
https://doi.org/10.1007/978-981-10-4154-9_22

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