2012 | OriginalPaper | Buchkapitel
An Human-Computer Interface Using Facial Gestures for the Game of Truco
verfasst von : Gonzalo Castillo, Santiago Avendaño, Norberto Adrián Goussies
Erschienen in: Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications
Verlag: Springer Berlin Heidelberg
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In this work we present a method to detect and recognize the signs of the card game of
Truco
which are a subset of facial gestures. The method uses temporal templates to represent motion and later extract features. The proposed method works in real time, allowing to use it as an human-computer interface , for example, in the context of the card game of
Truco
. To the best of our knowledge this is the first work that uses detection of facial gestures in the context of a game.