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1993 | OriginalPaper | Buchkapitel

An Improved Shading Algorithm for Radiosity Based Renderers

verfasst von : Philip Jacob

Erschienen in: Focus on Scientific Visualization

Verlag: Springer Berlin Heidelberg

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This chapter presents an improved shading method especially useful for non-interactive radiosity based renderers. This method can be used to generate smooth realistic images while reducing the number of patches needed during the rendering process. It may be used for the visualization of radiosity scenes in combination with ray tracers, painters or depth-buffer systems to reduce Mach bands and other unwanted effects of linear interpolation.

Metadaten
Titel
An Improved Shading Algorithm for Radiosity Based Renderers
verfasst von
Philip Jacob
Copyright-Jahr
1993
Verlag
Springer Berlin Heidelberg
DOI
https://doi.org/10.1007/978-3-642-77165-1_14