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1995 | OriginalPaper | Buchkapitel

An Object-Oriented Architecture for Constraint-Based Graphical Editing

verfasst von : Richard Helm, Tien Huynh, Kim Marriott, John Vlissides

Erschienen in: Object-Oriented Programming for Graphics

Verlag: Springer Berlin Heidelberg

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Direct-manipulation graphics editors are useful tools for a wide variety of domains such as technical drawing, computer-aided design, application building, and music composition. Constraints can be a powerful mechanism for specifying complex semantics declaratively in these domains. To date, few domain-specific graphics editors have provided constraint-based specification and manipulation facilities. Part of the reason is that graphical editors are hard enough to develop without implementing a constraint system as well. Even though graphical editing frameworks can reduce the difficulty of constructing domain specific graphical editors, a fundamental problem remains: there do not exist general constraint solving architectures that are efficient enough to support highly interactive editing, yet suitably flexible and extensible to adapt to different editing domains.

Metadaten
Titel
An Object-Oriented Architecture for Constraint-Based Graphical Editing
verfasst von
Richard Helm
Tien Huynh
Kim Marriott
John Vlissides
Copyright-Jahr
1995
Verlag
Springer Berlin Heidelberg
DOI
https://doi.org/10.1007/978-3-642-79192-5_16

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