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The design of humanlike behavior for a robot that interacts with humans remains a central issue in the human–robot interaction (HRI) field because of humans sensitivity to humanlike objects. This issue is very challenging, because humanlikeness is an important factor in designing better interactions, since an imperfect design can easily cause negative impressions, as reflected by the uncanny valley phenomenon. This paper addresses this issue using a novel approach that utilizes implicit know-how for performing on stage dedicated to the stage representation of human beings. Contemporary colloquial theatre theory (CCTT), which is a theory applied in a method of directing plays, is appropriate for this purpose, since its reality-oriented instructions are directly applicable to improving robot behavior. In this paper, we report a case study involving the performance of a play in which both humans and a robot played roles. The play in our study was evaluated by the audiences of public performances in Japan. We also report a detailed analysis of HRI or human–human–robot interaction in comparable short plays. Our analysis implies that the robots utterances and motion timings should be tuned according to the situation. In future work, a motion capture system will be applied to obtain more precise data and more useful knowledge.
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- At the Theater—Designing Robot Behavior in Conversations Based on Contemporary Colloquial Theatre Theory
- Springer Singapore
- Chapter 29
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