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Classical Correlated Games

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Quantum Game Simulation

Part of the book series: Emergence, Complexity and Computation ((ECC,volume 36))

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Abstract

This chapter studies correlated two-person games constructed from independent players in a purely classical context as proposed in the reference (Iqbal et al. in R Soc Open Sci 3:150477, 2016, [1]).

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Notes

  1. 1.

    \(\displaystyle p^*_A= \frac{1}{4}-k(1-k)-\frac{1}{4}-\frac{1}{4}+\frac{1}{4}+k(1-k) = p^*_B=-\frac{1}{4}+k(1-k)+\frac{1}{4}+\frac{1}{4}-\frac{1}{4}-k(1-k) =0.\)

References

  1. Iqbal, A., Chappell, J.M., Abbott, D.: On the equivalence between non-factorizable mixed-strategy classical games and quantum games. R. Soc. Open Sci. 3, 150477 (2016)

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  2. Alonso-Sanz, R.: Spatial correlated games. R. Soc. Open Sci. 4(6), 171361 (2017)

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  3. Alonso-Sanz, R.: On the effect of quantum noise in a quantum prisoner’s dilemma cellular automaton. Quantum Inf. Process. 16(6), 161 (2017)

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  4. Alonso-Sanz, R.: Variable entangling in a quantum battle of the sexes cellular automaton. In: ACRI-2014. LNCS, vol. 8751, pp. 125–135 (2014)

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Correspondence to Ramón Alonso-Sanz .

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Alonso-Sanz, R. (2019). Classical Correlated Games. In: Quantum Game Simulation. Emergence, Complexity and Computation, vol 36. Springer, Cham. https://doi.org/10.1007/978-3-030-19634-9_12

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