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2018 | OriginalPaper | Buchkapitel

Crafting Through Playing

verfasst von : Michael Nitsche

Erschienen in: Playful Disruption of Digital Media

Verlag: Springer Singapore

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Abstract

Through productive play, the process of playing itself is reframed as a form of crafting. The essay explores the context for playing as crafting as it draws from craft research and game studies to present a different view of emergent play. Huizinga’s definition of play serves as a starting point into a shift to craft-like practices, which are illustrated with a discussion of selected machinima work that serves as example for this concept of playing as crafting. Finally, the overlap between playing and crafting is discussed as an example for critical making.

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Metadaten
Titel
Crafting Through Playing
verfasst von
Michael Nitsche
Copyright-Jahr
2018
Verlag
Springer Singapore
DOI
https://doi.org/10.1007/978-981-10-1891-6_7