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2019 | OriginalPaper | Buchkapitel

Creating Virtual Reality in a Business and Technology Educational Context

verfasst von : Diana Andone, Mark Frydenberg

Erschienen in: Augmented Reality and Virtual Reality

Verlag: Springer International Publishing

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Abstract

Virtual reality applications have enabled students to experience the world through visually immersive experiences in business and educational contexts. This paper shares the results of a collaborative project in which students from universities in the United States and Romania work together to study uses for virtual reality in a business context, and then create their own VR scenes for a selected business or industry. In doing so, students follow a virtual mobility learning scenario in which they explore the capabilities of virtual reality in both business and technology educational contexts.

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Literatur
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Metadaten
Titel
Creating Virtual Reality in a Business and Technology Educational Context
verfasst von
Diana Andone
Mark Frydenberg
Copyright-Jahr
2019
DOI
https://doi.org/10.1007/978-3-030-06246-0_11