2010 | OriginalPaper | Buchkapitel
DelsArtMap: Applying Delsarte’s Aesthetic System to Virtual Agents
verfasst von : Michael Nixon, Philippe Pasquier, Magy Seif El-Nasr
Erschienen in: Intelligent Virtual Agents
Verlag: Springer Berlin Heidelberg
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Procedural animation presents significant advantages for generating content, especially character animation, in virtual worlds. Artistic, aesthetic models have much to offer procedural character animation to help address the loss of expressivity that sometimes results. In particular, we examine the contribution of François Delsarte’s system and formalize it into a mapping between emotional states and static character poses. We then show an implementation of this model in UNITY.