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Über dieses Buch

This textbook presents the core of recent advances in design theory and its implications for design methods and design organization. Providing a unified perspective on different design methods and approaches, from the most classic (systematic design) to the most advanced (C-K theory), it offers a unique and integrated presentation of traditional and contemporary theories in the field.
Examining the principles of each theory, this guide utilizes numerous real life industrial applications, with clear links to engineering design, industrial design, management, economics, psychology and creativity. Containing a section of exams with detailed answers, it is useful for courses in design theory, engineering design and advanced innovation management.
"Students and professors, practitioners and researchers in diverse disciplines, interested in design, will find in this book a rich and vital source for studying fundamental design methods and tools as well as the most advanced design theories that work in practice".
Professor Yoram Reich, Tel Aviv University, Editor-in-Chief, Research In Engineering Design.
"Twenty years of research in design theory and engineering have shown that training in creative design is indeed possible and offers remarkably operational methods - this book is indispensable for all leaders and practitioners who wish to strengthen theinnovation capacity of their company."
Pascal Daloz, Executive Vice President, Dassault Systèmes



Chapter 1. Introductory Chapter: Contemporary Challenges of Innovation—Why New Design Theories

In 1993 a new Engineering Design course was created at the Ecole des Mines, France.
Pascal Le Masson, Benoit Weil, Armand Hatchuel

Chapter 2. Designing in a Rule-Based Regime—Systematic Design Theory and Project Management

The first class of design regime we shall analyze in this book is that of rule-based design. This relies on a set of rules for the efficient design of new products (or services), whence the name (Le Masson and Weil 2008).
Pascal Le Masson, Benoit Weil, Armand Hatchuel

Chapter 3. Designing the Rules for Rule-Based Design—Conceptual and Generative Models, Axiomatic Design Theory

What is the system of rules capable of supporting rule-based design projects? Are there “good” rules? Is it possible to characterize the criteria for a “good” system of rules? More prosaically, what is a “good” design department or effective R&D? In Chap. 2 we set out the action model for the project and project leader, but systematic design is not limited just to the project.
Pascal Le Masson, Benoit Weil, Armand Hatchuel

Chapter 4. Designing in an Innovative Design Regime—Introduction to C-K Design Theory

Innovation in the 20th century was not just a singular event, but was continuous, incremental, robust—powerful. It was intentional, organized, manageable and controllable. The aim of innovation in the 21st century is to maintain the same constancy and the same power, while at the same time being radical, disruptive and creative. Stable dominant designs built the generative bureaucracies of the 20th century; in the 21st century, new design organizations are aiming to sweep aside, break and continuously regenerate the rules.
Pascal Le Masson, Benoit Weil, Armand Hatchuel

Chapter 5. Designing the Innovative Design Regime—C-K Based Organizations

The representation of the very unusual innovative project described in Sect. 4.​7 is not at all realistic: the isolated innovative project does not really exist; even in entrepreneurial situations, where the company project appears to coincide with the innovative project, history has shown that start-ups rarely succeed with their initial projects.
Pascal Le Masson, Benoit Weil, Armand Hatchuel


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