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2016 | OriginalPaper | Buchkapitel

Designing Virtual River: A Serious Gaming Environment to Collaboratively Explore Management Strategies in River and Floodplain Maintenance

verfasst von : Robert-Jan den Haan, Vivian Juliette Cortes Arevalo, Mascha van der Voort, Suzanne Hulscher

Erschienen in: Games and Learning Alliance

Verlag: Springer International Publishing

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Abstract

Dutch river management is in transition from a phase of intervention and implementation to a phase of maintenance. In light of this transition, we discuss initial results towards the development of a serious gaming environment where river and floodplain management actors can collaboratively explore intervention and maintenance strategies. We introduce the design approach of a serious gaming environment based on qualitative interviews with river and floodplain maintenance actors. Based on these interviews, we identified two key variables to explore strategies for river and floodplain maintenance: maintenance intervals and floodplain scaling. We proceed with presenting the Virtual River; a concept for a serious gaming environment. In this environment, actors can play out intervention and maintenance scenarios around these two key variables over time using simplified hydrological, morphodynamic and vegetation models.

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Fußnoten
1
Over 60% of the Netherlands is prone to flooding from either the sea or rivers.
 
2
For example, the Waal river, a Rhine branch, is the main shipping route from the Rotterdam harbor to the industrial Ruhr region in Germany.
 
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Metadaten
Titel
Designing Virtual River: A Serious Gaming Environment to Collaboratively Explore Management Strategies in River and Floodplain Maintenance
verfasst von
Robert-Jan den Haan
Vivian Juliette Cortes Arevalo
Mascha van der Voort
Suzanne Hulscher
Copyright-Jahr
2016
DOI
https://doi.org/10.1007/978-3-319-50182-6_3