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Honorable Mention

Transcalibur: A Weight Shifting Virtual Reality Controller for 2D Shape Rendering based on Computational Perception Model

Published:02 May 2019Publication History

ABSTRACT

Humans can estimate the shape of a wielded object through the illusory feeling of the mass properties of the object obtained using their hands. Even though the shape of hand-held objects influences immersion and realism in virtual reality (VR), it is difficult to design VR controllers for rendering desired shapes according to the perceptions derived from the illusory effects of mass properties and shape perception. We propose Transcalibur, which is a hand-held VR controller that can render a 2D shape by changing its mass properties on a 2D planar area. We built a computational perception model using a data-driven approach from the collected data pairs of mass properties and perceived shapes. This enables Transcalibur to easily and effectively provide convincing shape perception based on complex illusory effects. Our user study showed that the system succeeded in providing the perception of various desired shapes in a virtual environment.

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        • Published in

          cover image ACM Conferences
          CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
          May 2019
          9077 pages
          ISBN:9781450359702
          DOI:10.1145/3290605

          Copyright © 2019 ACM

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          Publication History

          • Published: 2 May 2019

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          Acceptance Rates

          CHI '19 Paper Acceptance Rate703of2,958submissions,24%Overall Acceptance Rate6,199of26,314submissions,24%

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