Skip to main content
Top

2019 | OriginalPaper | Chapter

3D Gesture Interface: Japan-Brazil Perceptions

Authors : Anna Carolina Soares Medeiros, Photchara Ratsamee, Yuki Uranishi, Tomohiro Mashita, Haruo Takemura, Tatiana Aires Tavares

Published in: Cross-Cultural Design. Methods, Tools and User Experience

Publisher: Springer International Publishing

Activate our intelligent search to find suitable subject content or patents.

search-config
loading …

Abstract

Gestures are used naturally in communication, and use with modern computer systems is becoming increasingly feasible and applicable for interaction. Analyzing how gesture interfaces are perceived in different parts of the world can help in understanding possible weak and strong points, allowing for different improvements to the interfaces. This study aims to analyze how different technological familiarization levels impacts the user experience of gestural interfaces. Our work describes the findings of an experiment that was replicated in two countries: Brazil and Japan. In each experiment, 20 subjects tested two applications; one had a mouse-based interface and the other a gesture-based interface. User experience was measured using questionnaires from AttrakDiff. Subjectivity and abstract concepts largely differed, but major agreement was found regarding room for improvement of the pragmatist quality of the gestural interface in order to be embraced by the average user.

Dont have a licence yet? Then find out more about our products and how to get one now:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Literature
2.
go back to reference Goldin-Meadow, S., Morford, M.: Gesture in early child language: studies of deaf and hearing children. Merrill-Palmer Q. 145–176 (1985) Goldin-Meadow, S., Morford, M.: Gesture in early child language: studies of deaf and hearing children. Merrill-Palmer Q. 145–176 (1985)
3.
go back to reference Lund, K.: The importance of gaze and gesture in interactive multimodal explanation. Lang. Resour. Eval. 41(3–4), 289–303 (2007)CrossRef Lund, K.: The importance of gaze and gesture in interactive multimodal explanation. Lang. Resour. Eval. 41(3–4), 289–303 (2007)CrossRef
8.
go back to reference Imura, S., Hosobe, H.: Biometric authentication using the motion of a hand. In: Proceedings of the 2016 Symposium on Spatial User Interaction, pp. 221–221. ACM (2016) Imura, S., Hosobe, H.: Biometric authentication using the motion of a hand. In: Proceedings of the 2016 Symposium on Spatial User Interaction, pp. 221–221. ACM (2016)
9.
go back to reference Babic, T., Reiterer, H., Haller, M.: GestureDrawer: one-handed interaction technique for spatial user-defined imaginary interfaces. In: Proceedings of the 5th Symposium on Spatial User Interaction, pp. 128–137. ACM (2017) Babic, T., Reiterer, H., Haller, M.: GestureDrawer: one-handed interaction technique for spatial user-defined imaginary interfaces. In: Proceedings of the 5th Symposium on Spatial User Interaction, pp. 128–137. ACM (2017)
10.
go back to reference Kytö, M., Dhinakaran, K., Martikainen, A., Hämäläinen, P.: Improving 3D character posing with a gestural interface. IEEE Comput. Graph. Appl. 37(1), 70–78 (2017)CrossRef Kytö, M., Dhinakaran, K., Martikainen, A., Hämäläinen, P.: Improving 3D character posing with a gestural interface. IEEE Comput. Graph. Appl. 37(1), 70–78 (2017)CrossRef
12.
go back to reference Liu, X., Thomas, G.W.: Gesture interfaces: minor change in effort, major impact on appeal. In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, pp. 4278–4283. ACM (2017) Liu, X., Thomas, G.W.: Gesture interfaces: minor change in effort, major impact on appeal. In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, pp. 4278–4283. ACM (2017)
15.
go back to reference Hassenzahl, M.: Experience design: technology for all the right reasons. Synth. Lect. Hum.-Cent. Inform. 3(1), 1–95 (2010) Hassenzahl, M.: Experience design: technology for all the right reasons. Synth. Lect. Hum.-Cent. Inform. 3(1), 1–95 (2010)
19.
go back to reference Hassenzahl, M.: Beautiful objects as an extension of the self: a reply. Hum.-Comput. Interact. 19(4), 377–386 (2004)CrossRef Hassenzahl, M.: Beautiful objects as an extension of the self: a reply. Hum.-Comput. Interact. 19(4), 377–386 (2004)CrossRef
20.
go back to reference Hassenzahl, M.: Hedonic, emotional, and experiential perspectives on product quality. In: Encyclopedia of Human Computer Interaction, pp. 266–272. IGI Global (2006) Hassenzahl, M.: Hedonic, emotional, and experiential perspectives on product quality. In: Encyclopedia of Human Computer Interaction, pp. 266–272. IGI Global (2006)
21.
go back to reference Hassenzahl, M., Tractinsky, N.: User experience-a research agenda. Behav. Inf. Technol. 25(2), 91–97 (2006)CrossRef Hassenzahl, M., Tractinsky, N.: User experience-a research agenda. Behav. Inf. Technol. 25(2), 91–97 (2006)CrossRef
22.
go back to reference Tractinsky, N., Hassenzahl, M.: Arguing for aesthetics in human-computer interaction. I-com 4(3), 66–68 (2005) Tractinsky, N., Hassenzahl, M.: Arguing for aesthetics in human-computer interaction. I-com 4(3), 66–68 (2005)
Metadata
Title
3D Gesture Interface: Japan-Brazil Perceptions
Authors
Anna Carolina Soares Medeiros
Photchara Ratsamee
Yuki Uranishi
Tomohiro Mashita
Haruo Takemura
Tatiana Aires Tavares
Copyright Year
2019
DOI
https://doi.org/10.1007/978-3-030-22577-3_19