Skip to main content
Top

2019 | OriginalPaper | Chapter

An Interactive Virtual Training System for Assembly and Disassembly Based on Precedence Constraints

Authors : Zhuoran Li, Jing Wang, Zhaoyu Yan, Xinyao Wang, Muhammad Shahid Anwar

Published in: Advances in Computer Graphics

Publisher: Springer International Publishing

Activate our intelligent search to find suitable subject content or patents.

search-config
loading …

Abstract

Compared with traditional training modes of assembly/disassembly, the virtual environment has advantages for enhancing the training quality, saving training resources, and breaking restrictions on training equipment and place. In order to balance the training quality, experience quality, and especially training costs, an interactive virtual training system for assembly and disassembly is discussed in this paper. The training is based on assembly precedence constraints among assembly paths. Also, the developer interface and the user interface are both provided for facilitation of the management, development, and modification of training contents. Two important modes of user interfaces are provided and based on immersive virtual reality (VR) devices and conventional desktop devices (the computer screen, keyboard, and mouse) for different economic conditions. Meanwhile, to improve the development efficiency of the training contents, the system is programmed as a software development kit providing the developer interface with parameter-input fields for Unity3d the virtual simulation engine. Finally, two subjective evaluation experiments are conducted to evaluate the usability in the training experience of interaction and precedence constraints via the desktop interface, and explore the difference of usability in the training experience between immersive VR environment and desktop environment provided by the training system.

Dont have a licence yet? Then find out more about our products and how to get one now:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Literature
3.
go back to reference Banerjee, A., Banerjee, P.: A behavioral scene graph for rule enforcement in interactive virtual assembly sequence planning. Comput. Ind. 42(2–3), 147–157 (2000)CrossRef Banerjee, A., Banerjee, P.: A behavioral scene graph for rule enforcement in interactive virtual assembly sequence planning. Comput. Ind. 42(2–3), 147–157 (2000)CrossRef
4.
go back to reference Bangor, A., Kortum, P., Miller, J.: Determining what individual sus scores mean: adding an adjective rating scale. J. Usability Stud. 4(3), 114–123 (2009) Bangor, A., Kortum, P., Miller, J.: Determining what individual sus scores mean: adding an adjective rating scale. J. Usability Stud. 4(3), 114–123 (2009)
5.
go back to reference Brooke, J.: SUS-a quick and dirty usability scale. Usability Eval. Ind. 189(194), 4–7 (1996) Brooke, J.: SUS-a quick and dirty usability scale. Usability Eval. Ind. 189(194), 4–7 (1996)
6.
go back to reference Brough, J.E., Schwartz, M., Gupta, S.K., Anand, D.K., Kavetsky, R., Pettersen, R.: Towards the development of a virtual environment-based training system for mechanical assembly operations. Vir. Real. 11(4), 189–206 (2007)CrossRef Brough, J.E., Schwartz, M., Gupta, S.K., Anand, D.K., Kavetsky, R., Pettersen, R.: Towards the development of a virtual environment-based training system for mechanical assembly operations. Vir. Real. 11(4), 189–206 (2007)CrossRef
7.
go back to reference Bullinger, H., Richter, M., Seidel, K.A.: Virtual assembly planning. Hum. Factors Ergon. Manuf. Serv. Ind. 10(3), 331–341 (2000)CrossRef Bullinger, H., Richter, M., Seidel, K.A.: Virtual assembly planning. Hum. Factors Ergon. Manuf. Serv. Ind. 10(3), 331–341 (2000)CrossRef
9.
go back to reference Gavish, N., et al.: Evaluating virtual reality and augmented reality training for industrial maintenance and assembly tasks. Interact. Learn. Environ. 23(6), 778–798 (2015)CrossRef Gavish, N., et al.: Evaluating virtual reality and augmented reality training for industrial maintenance and assembly tasks. Interact. Learn. Environ. 23(6), 778–798 (2015)CrossRef
10.
go back to reference Hu, X., Zhu, W., Yu, T., Xiong, Z.: A script-driven virtual assembly simulation system based on assembly sequence concurrent planning. In: International Conference on Mechatronics and Automation, ICMA 2009, pp. 2478–2483. IEEE (2009) Hu, X., Zhu, W., Yu, T., Xiong, Z.: A script-driven virtual assembly simulation system based on assembly sequence concurrent planning. In: International Conference on Mechatronics and Automation, ICMA 2009, pp. 2478–2483. IEEE (2009)
11.
go back to reference Jayaram, S., Connacher, H.I., Lyons, K.W.: Virtual assembly using virtual reality techniques. Comput.-Aided Des. 29(8), 575–584 (1997)CrossRef Jayaram, S., Connacher, H.I., Lyons, K.W.: Virtual assembly using virtual reality techniques. Comput.-Aided Des. 29(8), 575–584 (1997)CrossRef
12.
go back to reference Jayaram, S., Jayaram, U., Wang, Y., Tirumali, H., Lyons, K., Hart, P.: VADE: a virtual assembly design environment. IEEE Comput. Graph. Appl. 19(6), 44–50 (1999)CrossRef Jayaram, S., Jayaram, U., Wang, Y., Tirumali, H., Lyons, K., Hart, P.: VADE: a virtual assembly design environment. IEEE Comput. Graph. Appl. 19(6), 44–50 (1999)CrossRef
13.
go back to reference Jiang, S., et al.: Research on low cost virtual assembly training platform based on somatosensory technology. In: 2017 IEEE International Conference on Industrial Engineering and Engineering Management (IEEM), pp. 250–254. IEEE (2017) Jiang, S., et al.: Research on low cost virtual assembly training platform based on somatosensory technology. In: 2017 IEEE International Conference on Industrial Engineering and Engineering Management (IEEM), pp. 250–254. IEEE (2017)
14.
go back to reference Ko, H., Lee, K.: Automatic assembling procedure generation from mating conditions. Comput.-Aided Des. 19(1), 3–10 (1987)CrossRef Ko, H., Lee, K.: Automatic assembling procedure generation from mating conditions. Comput.-Aided Des. 19(1), 3–10 (1987)CrossRef
15.
go back to reference Lawson, G., Salanitri, D., Waterfield, B.: Future directions for the development of virtual reality within an automotive manufacturer. Appl. Ergon. 53, 323–330 (2016)CrossRef Lawson, G., Salanitri, D., Waterfield, B.: Future directions for the development of virtual reality within an automotive manufacturer. Appl. Ergon. 53, 323–330 (2016)CrossRef
16.
go back to reference Leu, M.C., et al.: CAD model based virtual assembly simulation, planning and training. CIRP Ann. 62(2), 799–822 (2013)CrossRef Leu, M.C., et al.: CAD model based virtual assembly simulation, planning and training. CIRP Ann. 62(2), 799–822 (2013)CrossRef
17.
go back to reference Li, J.R., Khoo, L.P., Tor, S.B.: Desktop virtual reality for maintenance training: an object oriented prototype system (V-REALISM). Comput. Ind. 52(2), 109–125 (2003)CrossRef Li, J.R., Khoo, L.P., Tor, S.B.: Desktop virtual reality for maintenance training: an object oriented prototype system (V-REALISM). Comput. Ind. 52(2), 109–125 (2003)CrossRef
18.
go back to reference Liu, J.S., Yao, Y.X., Pahlovy, S.A., Li, J.G.: A novel data decomposition and information translation method from CAD system to virtual assembly application. Int. J. Adv. Manuf. Tech. 28, 395–402 (2006) Liu, J.S., Yao, Y.X., Pahlovy, S.A., Li, J.G.: A novel data decomposition and information translation method from CAD system to virtual assembly application. Int. J. Adv. Manuf. Tech. 28, 395–402 (2006)
19.
go back to reference Murcia-Lopez, M., Steed, A.: A comparison of virtual and physical training transfer of bimanual assembly tasks. IEEE Trans. Vis. Comput. Graph. 24(4), 1574–1583 (2018)CrossRef Murcia-Lopez, M., Steed, A.: A comparison of virtual and physical training transfer of bimanual assembly tasks. IEEE Trans. Vis. Comput. Graph. 24(4), 1574–1583 (2018)CrossRef
20.
go back to reference Nielsen, J., Molich, R.: Heuristic evaluation of user interfaces. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 249–256. ACM (1990) Nielsen, J., Molich, R.: Heuristic evaluation of user interfaces. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 249–256. ACM (1990)
21.
go back to reference Sauro, J., Lewis, J.R.: Quantifying the User Experience: Practical Statistics for User Research. Morgan Kaufmann, San Francisco (2016)CrossRef Sauro, J., Lewis, J.R.: Quantifying the User Experience: Practical Statistics for User Research. Morgan Kaufmann, San Francisco (2016)CrossRef
22.
go back to reference Seth, A., Su, H.J., Vance, J.M.: Sharp: a system for haptic assembly and realistic prototyping. In: ASME 2006 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, pp. 905–912. American Society of Mechanical Engineers (2006) Seth, A., Su, H.J., Vance, J.M.: Sharp: a system for haptic assembly and realistic prototyping. In: ASME 2006 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, pp. 905–912. American Society of Mechanical Engineers (2006)
23.
go back to reference Sreng, J., Lécuyer, A., Mégard, C., Andriot, C.: Using visual cues of contact to improve interactive manipulation of virtual objects in industrial assembly/maintenance simulations. IEEE Trans. Vis. Comput. Graph. 12(5), 1013–1020 (2006)CrossRef Sreng, J., Lécuyer, A., Mégard, C., Andriot, C.: Using visual cues of contact to improve interactive manipulation of virtual objects in industrial assembly/maintenance simulations. IEEE Trans. Vis. Comput. Graph. 12(5), 1013–1020 (2006)CrossRef
24.
go back to reference Stork, A., et al.: Enabling virtual assembly training in and beyond the automotive industry. In: 2012 18th International Conference on Virtual Systems and Multimedia (VSMM), pp. 347–352. IEEE (2012) Stork, A., et al.: Enabling virtual assembly training in and beyond the automotive industry. In: 2012 18th International Conference on Virtual Systems and Multimedia (VSMM), pp. 347–352. IEEE (2012)
25.
go back to reference Stratos, A., Loukas, R., Dimitris, M., Konstantinos, G., Dimitris, M., George, C.: A virtual reality application to attract young talents to manufacturing. Procedia CIRP 57, 134–139 (2016)CrossRef Stratos, A., Loukas, R., Dimitris, M., Konstantinos, G., Dimitris, M., George, C.: A virtual reality application to attract young talents to manufacturing. Procedia CIRP 57, 134–139 (2016)CrossRef
26.
go back to reference Wan, H., Gao, S., Peng, Q., Cai, Y.: Optimization techniques for assembly planning of complex models in large-scale virtual environments. Int. J. Image Graph. 3(02), 379–398 (2003)CrossRef Wan, H., Gao, S., Peng, Q., Cai, Y.: Optimization techniques for assembly planning of complex models in large-scale virtual environments. Int. J. Image Graph. 3(02), 379–398 (2003)CrossRef
27.
go back to reference Wang, Y., Tian, D.: A weighted assembly precedence graph for assembly sequence planning. Int. J. Adv. Manuf. Technol. 83(1–4), 99–115 (2016)CrossRef Wang, Y., Tian, D.: A weighted assembly precedence graph for assembly sequence planning. Int. J. Adv. Manuf. Technol. 83(1–4), 99–115 (2016)CrossRef
28.
go back to reference Xia, P., Lopes, A.M., Restivo, M.T., Yao, Y.: A new type haptics-based virtual environment system for assembly training of complex products. Int. J. Adv. Manuf. Technol. 58(1–4), 379–396 (2012)CrossRef Xia, P., Lopes, A.M., Restivo, M.T., Yao, Y.: A new type haptics-based virtual environment system for assembly training of complex products. Int. J. Adv. Manuf. Technol. 58(1–4), 379–396 (2012)CrossRef
29.
go back to reference Ye, N., Banerjee, P., Banerjee, A., Dech, F.: A comparative study of assembly planning in traditional and virtual environments. IEEE Trans. Syst. Man Cybern. Part C (Appl. Rev.) 29(4), 546–555 (1999)CrossRef Ye, N., Banerjee, P., Banerjee, A., Dech, F.: A comparative study of assembly planning in traditional and virtual environments. IEEE Trans. Syst. Man Cybern. Part C (Appl. Rev.) 29(4), 546–555 (1999)CrossRef
Metadata
Title
An Interactive Virtual Training System for Assembly and Disassembly Based on Precedence Constraints
Authors
Zhuoran Li
Jing Wang
Zhaoyu Yan
Xinyao Wang
Muhammad Shahid Anwar
Copyright Year
2019
DOI
https://doi.org/10.1007/978-3-030-22514-8_7

Premium Partner