Skip to main content
Top

2016 | OriginalPaper | Chapter

Building Bridges Between User and Designer: Co-creation, Immersion and Perspective Taking

Authors : Santiago Martinez, John Isaacs, Fabiola Fernandez-Gutierrez, Daniel Gilmour, Ken Scott-Brown

Published in: Advances in Design for Inclusion

Publisher: Springer International Publishing

Activate our intelligent search to find suitable subject content or patents.

search-config
loading …

Abstract

Designing for users rather than with users is still a common practice in technology design and innovation as opposed to taking them on board in the process. Design for inclusion aims to define and understand end-users, their needs, context of use, and, by doing so, ensure that end-users are catered for and included, while the results are geared towards universality of use. We describe the central role of end-user and designer participation, immersion and perspective to build user-driven solutions. These approaches provided a critical understanding of the counterpart role. Designer(s) could understand what the user’s needs were, experience physical impairments, and see from other’s perspective the interaction with the environment. Users could understand challenges of designing for physical impairments, build a sense of ownership with technology and explore it from a creative perspective. The understanding of the peer’s role (user and designer), needs and perspective enhanced user participation and inclusion.

Dont have a licence yet? Then find out more about our products and how to get one now:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Literature
5.
go back to reference Gould, J.D., Clayton, L.: Designing for usability: key principles and what designers think. Commun. ACM 28(3), 300–311 (1985)CrossRef Gould, J.D., Clayton, L.: Designing for usability: key principles and what designers think. Commun. ACM 28(3), 300–311 (1985)CrossRef
6.
go back to reference Schuler, D., Aki, N.: Participatory Design: Principles and Practices. CRC Press (1993) Schuler, D., Aki, N.: Participatory Design: Principles and Practices. CRC Press (1993)
7.
go back to reference Prahalad, C.K., Venkat, R.: Co-creating unique value with customers. Strat. Leadersh. 32(3), 4–9 (2004)CrossRef Prahalad, C.K., Venkat, R.: Co-creating unique value with customers. Strat. Leadersh. 32(3), 4–9 (2004)CrossRef
8.
go back to reference Martinez, S., Carrillo, A.L., Scott-Brown, K.C., Falgueras, J.: AGILE Interface for ‘No-Learning Nor Experience Required’ Interaction. User Modeling and Adaptation for Daily Routines, pp. 119–151. Springer, London (2013) Martinez, S., Carrillo, A.L., Scott-Brown, K.C., Falgueras, J.: AGILE Interface for ‘No-Learning Nor Experience Required’ Interaction. User Modeling and Adaptation for Daily Routines, pp. 119–151. Springer, London (2013)
9.
go back to reference Fernández-Gutiérrez, F., Martínez, S., Rube, M.A., Cox, B.F., Fatahi, M., Scott-Brown, K.C., Houston, J.G., McLeod, H., White, R.D., French, K., Gueorguieva, M., Immel, E., Melzer, A.: Comparative ergonomic workflow and user experience analysis of MRI versus fluoroscopy-guided vascular interventions: an iliac angioplasty exemplar case study. Int. J. Comput. Assist. Radiol. Surg. 10(10), 1639–1650 (2015)CrossRef Fernández-Gutiérrez, F., Martínez, S., Rube, M.A., Cox, B.F., Fatahi, M., Scott-Brown, K.C., Houston, J.G., McLeod, H., White, R.D., French, K., Gueorguieva, M., Immel, E., Melzer, A.: Comparative ergonomic workflow and user experience analysis of MRI versus fluoroscopy-guided vascular interventions: an iliac angioplasty exemplar case study. Int. J. Comput. Assist. Radiol. Surg. 10(10), 1639–1650 (2015)CrossRef
10.
go back to reference Van Gog, T., Paas, F., van Merriënboer, J.J.G., Witte, P.: Uncovering the problem-solving process: cued retrospective reporting versus concurrent and retrospective reporting. J. Exp. Psychol: Appl. 11(4), 237 (2005) Van Gog, T., Paas, F., van Merriënboer, J.J.G., Witte, P.: Uncovering the problem-solving process: cued retrospective reporting versus concurrent and retrospective reporting. J. Exp. Psychol: Appl. 11(4), 237 (2005)
11.
go back to reference Holsanova, J.: Discourse, Vision, and Cognition. John Benjamins Publishing Company, Amsterdam/Philadelphia (2008). ISBN 978 90 272 23777 Holsanova, J.: Discourse, Vision, and Cognition. John Benjamins Publishing Company, Amsterdam/Philadelphia (2008). ISBN 978 90 272 23777
12.
go back to reference Scott-Brown, K.C., Harris, J., Simmers, A., Thurston, M., Abbas, M. deMajo, T., Reynolds, I., Robinson, G., Mitchell, I., Gilmour, D.. Martinez, S., Isaacs, J.: Tapology: a game-based platform to facilitate e-health and e-inclusion’. In: Stephanidis, C., Antona, M. (eds.) Universal Access in Human-Computer Interaction. Aging and Assistive Environments Lecture Notes in Computer Science, vol. 8515, pp 368–377. (2014) Scott-Brown, K.C., Harris, J., Simmers, A., Thurston, M., Abbas, M. deMajo, T., Reynolds, I., Robinson, G., Mitchell, I., Gilmour, D.. Martinez, S., Isaacs, J.: Tapology: a game-based platform to facilitate e-health and e-inclusion’. In: Stephanidis, C., Antona, M. (eds.) Universal Access in Human-Computer Interaction. Aging and Assistive Environments Lecture Notes in Computer Science, vol. 8515, pp 368–377. (2014)
13.
go back to reference Dale, P.S., Loftus, E.F., Rathbun, L.: The influence of the form of the question on the eyewitness testimony of preschool children. J. Psycholinguist. Res. 7(4), 269–277 (1978)CrossRef Dale, P.S., Loftus, E.F., Rathbun, L.: The influence of the form of the question on the eyewitness testimony of preschool children. J. Psycholinguist. Res. 7(4), 269–277 (1978)CrossRef
14.
go back to reference Wilson, M.R., Vine, S.J., Bright, E., Masters, R.S., Defriend, D., McGrath, J.S.: Gaze training enhances laparoscopic technical skill acquisition and multi-tasking performance: a randomized, controlled study. Surg. Endosc. 25(12), 3731–3739 (2011)CrossRef Wilson, M.R., Vine, S.J., Bright, E., Masters, R.S., Defriend, D., McGrath, J.S.: Gaze training enhances laparoscopic technical skill acquisition and multi-tasking performance: a randomized, controlled study. Surg. Endosc. 25(12), 3731–3739 (2011)CrossRef
Metadata
Title
Building Bridges Between User and Designer: Co-creation, Immersion and Perspective Taking
Authors
Santiago Martinez
John Isaacs
Fabiola Fernandez-Gutierrez
Daniel Gilmour
Ken Scott-Brown
Copyright Year
2016
DOI
https://doi.org/10.1007/978-3-319-41962-6_11

Premium Partner