2008 | OriginalPaper | Chapter
Changing the lens
Published in: Writing mental ray® Shaders
Publisher: Springer Vienna
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In most of the scenes we’ve been rendering, we easily slip into a photographic metaphor of image-making, with the camera producing an objective record of the objects before it. In this chapter, we’ll modify the behavior of the camera itself by changing its initial creation of rays in a
lens shader
.