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2019 | OriginalPaper | Chapter

Co-creating Prototype Improvement Using Participatory Design on the Development of a Serious Game in Financial Literacy Skills

Authors : Arry Rahmawan Destyanto, Akhmad Hidayatno, Armand Omar Moeis, Mohammad Rizky Nur Iman

Published in: Neo-Simulation and Gaming Toward Active Learning

Publisher: Springer Nature Singapore

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Abstract

Financial literacy is an essential part of youth education, not only for making better financial decisions but also to minimize the threat of becoming investment fraud victims. A well-designed serious game can enhance financial literacy skills for the players. This paper explains the results of a co-creation process to improve the game effectiveness of an early-stage board-game-based prototype used for financial literacy education for youths. This research generated and selected the improvement ideas using participatory design (PD), which involves two primary activities, the nominal group technique (NGT) and an ideas selection session, to gain as many improvement ideas for the co-creation process as possible. A comparison between improvement ideas generated from the participants as game evaluators and as co-creators is presented in this paper to discover the differences. This research highlights the fact that participants as co-creators tend to suggest improvements of the prototype in the fundamental concept of the game, while as game evaluators, the participants tend to suggest functional improvements in game mechanism aspects to improve the game’s effectiveness.

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Metadata
Title
Co-creating Prototype Improvement Using Participatory Design on the Development of a Serious Game in Financial Literacy Skills
Authors
Arry Rahmawan Destyanto
Akhmad Hidayatno
Armand Omar Moeis
Mohammad Rizky Nur Iman
Copyright Year
2019
Publisher
Springer Nature Singapore
DOI
https://doi.org/10.1007/978-981-13-8039-6_10