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Development of Agent Predicting Werewolf with Deep Learning

  • 2019
  • OriginalPaper
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Abstract

In recent years, the development of AI that plays Werewolf attracts attention. This study researches on Werewolf, which is an incomplete information game. In order to create a good game agent, we tried to get unknown information that makes us advantageous in the game. Since Werewolf is communication game, we assumed that there are common strategies or features. For learning such something from enormous game logs, we proposed using LSTM that is a kind of deep learning.

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Title
Development of Agent Predicting Werewolf with Deep Learning
Authors
Manami Kondoh
Keinosuke Matsumoto
Naoki Mori
Copyright Year
2019
Publisher
Springer International Publishing
DOI
https://doi.org/10.1007/978-3-319-94649-8_3
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