2017 | OriginalPaper | Chapter
9. Die Gamifizierung der Hochschullehre – Potenziale und Herausforderungen
Authors : Helge Fischer, Matthias Heinz, Lars Schlenker, Sander Münster, Fabiane Follert, Thomas Köhler
Published in: Gamification und Serious Games
Publisher: Springer Fachmedien Wiesbaden
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