2017 | OriginalPaper | Chapter
8. Game-Based Learning, Serious Games, Business Games und Gamification –Lernförderliche Anwendungsszenarien, gewonnene Erkenntnisse und Handlungsempfehlungen
Authors : Axel Jacob, Frank Teuteberg
Published in: Gamification und Serious Games
Publisher: Springer Fachmedien Wiesbaden
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