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2015 | OriginalPaper | Chapter

Gamification Design Based Research on Speech Training System for Hearing-Impaired Children

Authors : Qiang Liu, Fengjiao Cai, Ying Yang, Ting Han

Published in: Engineering Psychology and Cognitive Ergonomics

Publisher: Springer International Publishing

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Abstract

There are about 137,000 hearing-impaired children in 0−6 years old in China. Unfortunately, it has about 23,000 newborn hearing-impaired children each year. The number is far larger in the world. As a result of hearing impairment, children lost the ability to speak. The society should pay more attention to them. A number of methods and products have been developed. However, these products are more like laboratory instruments and lack of humane and fun. As a result, it has no appeal to children. Parents has a great influence to the training. So it requires time and effort from the parents and many parents may have to take time off from work [1]. Economic pressures increases the misfortune of each family. In the age of advocating the user experience, it is essential to understand the products from the perspective of hearing-impaired children and their families to increase interest of the product. Gamification design is a great solution that increases the interest of the speech training system. In this paper, we focus on the influence of different game mechanics of speech training system for hearing-impaired children combined with the theories of immersion, flow experience and performance. A self-service training system has been developed.

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Metadata
Title
Gamification Design Based Research on Speech Training System for Hearing-Impaired Children
Authors
Qiang Liu
Fengjiao Cai
Ying Yang
Ting Han
Copyright Year
2015
DOI
https://doi.org/10.1007/978-3-319-20373-7_14

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