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2017 | OriginalPaper | Chapter

Goal Models for Acceptance Requirements Analysis and Gamification Design

Authors : Luca Piras, Elda Paja, Paolo Giorgini, John Mylopoulos

Published in: Conceptual Modeling

Publisher: Springer International Publishing

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Abstract

The success of software systems highly depends on user engagement. Thus, to deliver engaging systems, software has to be designed carefully taking into account Acceptance Requirements, such as “70% of users will use the system”, and the psychological factors that could influence users to use the system. Analysis can then consider mechanisms that affect these factors, such as Gamification (making a game out of system use), advertising, incentives and more.
We propose a Systematic Acceptance Requirements Analysis Framework based on Gamification for supporting the requirements engineer in analyzing and designing engaging software systems. Our framework, named Agon, encompasses both a methodology and a meta-model capturing acceptance and gamification knowledge. In this paper, we describe the Agon Meta-Model and provide examples from the gamification of a decision-making platform in the context of a European Project.

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Metadata
Title
Goal Models for Acceptance Requirements Analysis and Gamification Design
Authors
Luca Piras
Elda Paja
Paolo Giorgini
John Mylopoulos
Copyright Year
2017
DOI
https://doi.org/10.1007/978-3-319-69904-2_18

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