2012 | OriginalPaper | Chapter
GPU Based 3D Chinese Painting Animation
Authors : Meijun Sun, Zheng Wang, Liangeng Zhao, Gaojun Ren
Published in: Software Engineering and Knowledge Engineering: Theory and Practice
Publisher: Springer Berlin Heidelberg
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In this paper, we presents our research on the technology of 3D Chinese painting animation which is made based on GPU through close observation and quantitative analysis to Chinese painting. Firstly, we adopt outline rendering and inside rendering algorithms to render the 3D model. Secondly, a single stroke rendering method is used to draw the subjects in the far. All the methods we introduced here are implemented on GPU. The results show that our works has a great practical effect on making Chinese painting styled 3D animation.