Issue 3/2021
Content (11 Articles)
Web-Based Virtual Lab for Learning Design, Operation, Control, and Optimization of an Anaerobic Digestion Process
José Luis Guzmán, Babu Joseph
Pedagogy, Partnership, and Collaboration: A Longitudinal, Empirical Study of Serious Educational Gameplay in Secondary Biology Classrooms
Georgia W. Hodges, J. Steve Oliver, Yoonsun Jang, Allan Cohen, David Ducrest, Tom Robertson
Investigating Engagement and Flow with a Placed-Based Immersive Virtual Reality Game
Alec Bodzin, Robson Araujo Junior, Thomas Hammond, David Anastasio
A Meta-Analysis of Machine Learning-Based Science Assessments: Factors Impacting Machine-Human Score Agreements
Xiaoming Zhai, Lehong Shi, Ross H. Nehm
The Effects of Scientific Self-efficacy and Cognitive Anxiety on Science Engagement with the “Question-Observation-Doing-Explanation” Model during School Disruption in COVID-19 Pandemic
Xiantong Yang, Mengmeng Zhang, Lingqiang Kong, Qiang Wang, Jon-Chao Hong
The Development and Validation of a Survey for Evaluating Primary Students’ Self-efficacy in STEM Activities
Tian Luo, Winnie Wing Mui So, Wai Chin Li, Jianxin Yao
Giving Feedback on Peers’ Concept Maps in an Inquiry Learning Context: The Effect of Providing Assessment Criteria
Natasha Dmoshinskaia, Hannie Gijlers, Ton de Jong
Biology Undergraduate Students’ Graphing Practice in Digital Versus Pen and Paper Graphing Environments
Stephanie M. Gardner, Elizabeth Suazo-Flores, Susan Maruca, Joel K. Abraham, Anupriya Karippadath, Eli Meir
Correction to: Biology Undergraduate Students’ Graphing Practice in Digital Versus Pen and Paper Graphing Environments
Stephanie M. Gardner, Elizabeth Suazo-Flores, Susan Maruca, Joel K. Abraham, Anupriya Karippadath, Eli Meir
Comprehensive Exploration of Digital Literacy: Embedded with Self-Regulation and Epistemological Beliefs
Mehmet Demirbag, Eralp Bahcivan