2010 | OriginalPaper | Chapter
Party Time
Published in: Beginning iPhone Games Development
Publisher: Apress
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Being able to play a computer game with or against one other human is definitely an improvement over going at it alone. But wouldn’t it be better if we could invite even more of our friends to participate? That’s exactly what we are going to do in this chapter. You will learn how to use sockets, streams, and Bonjour to create games that several people can play at once over Bluetooth or a local Wi-Fi network.