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2020 | OriginalPaper | Chapter

Physical Environment Reconstruction Beyond Light Polarization for Coherent Augmented Reality Scene on Mobile Devices

Authors : A’aeshah Alhakamy, Mihran Tuceryan

Published in: Transactions on Computational Science XXXVII

Publisher: Springer Berlin Heidelberg

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Abstract

The integration of virtual objects to appear as part of the real world is the base of photo-realistic augmented reality (AR) scene development. The physical illumination information, environment features, and virtual objects shading materials combined are considered to reach a perceptually coherent final scene. Other research investigated the problem while assuming availability of scene geometry beforehand, pre-computation of light location, or offline execution. In this paper, we incorporated our previous work of direct light detection with real scene understanding features to provide occlusion, plane detection, and scene reconstruction for improved photo-realism. The whole system tackles several problems at once which consists of: (1) physics-based light polarization, (2) location of incident lights detection, (3) reflected lights simulation, (4) shading materials definition, (5) real-world geometric understanding. A validation of the system is performed by evaluating the geometric reconstruction accuracy, direct illumination pose, performance cost, and human perception.

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Metadata
Title
Physical Environment Reconstruction Beyond Light Polarization for Coherent Augmented Reality Scene on Mobile Devices
Authors
A’aeshah Alhakamy
Mihran Tuceryan
Copyright Year
2020
Publisher
Springer Berlin Heidelberg
DOI
https://doi.org/10.1007/978-3-662-61983-4_2