2008 | OriginalPaper | Chapter
Rendering image components
Published in: Writing mental ray® Shaders
Publisher: Springer Vienna
Activate our intelligent search to find suitable subject content or patents.
Select sections of text to find matching patents with Artificial Intelligence. powered by
Select sections of text to find additional relevant content using AI-assisted search. powered by
During the course of rendering, mental ray stores information in a set of predefined
frame buffers
. The typical output statement in the camera block writes color image data to a file on disk. You can define additional frame buffers for use in shaders, storing data in them and accessing that data in other shaders.