2010 | OriginalPaper | Chapter
She Shoots, She Hits, She Scores!
Published in: Beginning iPhone Games Development
Publisher: Apress
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In the previous chapters, you’ve been introduced to gaming on the iPhone and taken a trip through the world of UIKit. This can be considered GUI-level development. You use the Apple-supplied tools, dragging and dropping icons, and assembling the logic with bits of code here and there. If you’re lucky, you get to stay in the world of Objective-C, tossing messages back and forth. It’s a wonderful world. Apps can be built in a single day!