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Sounds Safe? – An Initial Investigation into the Potential of Sound Within the Cozy Games Genre

  • 2026
  • OriginalPaper
  • Chapter
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Abstract

This chapter delves into the emerging genre of cozy games, highlighting the lack of consensus on its definition and the fluid nature of its categorization. It explores the potential of sound design to enhance the cozy gaming experience, focusing on non-musical elements that have been largely overlooked in research. The chapter discusses the principles and elements of cozy game design, emphasizing the importance of player feelings and experiential considerations. It presents a prototype game, 'Juni's Magical Exam', as a case study to investigate the use of sound in creating a cozy atmosphere. The research questions revolve around the existence of a 'cozy' sound, the characteristics of sound design that can exploit cozy game ideas, and the tools or approaches that can be developed for game developers and researchers. The chapter also discusses the psychoacoustic and physical characteristics of audio material, game mechanics and interactivity, and the sound design process of the prototype game. It concludes by highlighting the potential of sound design in expanding and challenging interactive narrative experiences within the cozy game genre.

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Title
Sounds Safe? – An Initial Investigation into the Potential of Sound Within the Cozy Games Genre
Authors
Jamie Fawcus
Tilde Sjögren
Copyright Year
2026
DOI
https://doi.org/10.1007/978-3-032-12405-0_25
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