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2022 | OriginalPaper | Chapter

6. Starting Up STEAM in China: A Case Study of Technology Entrepreneurship for STEAM Education in China

Authors : Sam Ro, Siqi Xiao, Zhoumin Zhou

Published in: Technology Entrepreneurship and Sustainable Development

Publisher: Springer Nature Singapore

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Abstract

There has been a surge in STEAM education for K-12 students since the beginning of the twenty-first century. This chapter sheds light on the current state of this relatively new but rapidly growing field of education through a case study of STEAM education startups in Shanghai, China. We begin by summarizing general discussions on the key characteristics of STEAM education that distinguish it from traditional school education through a literature review. Three identified characteristics are (1) the focus on real-world problem-solving, (2) the utilization of project-based learning methods, and (3) the emphasis on interdisciplinary principles. These key characteristics form the basis for evaluating the STEAM program in China. For the analysis of its viability as a business, we first analyze the business model using Business Model Canvas followed by an analysis of the business environment within which it operates. The study concludes by drawing implications regarding practical implementation of the STEAM program as a business in China.

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Metadata
Title
Starting Up STEAM in China: A Case Study of Technology Entrepreneurship for STEAM Education in China
Authors
Sam Ro
Siqi Xiao
Zhoumin Zhou
Copyright Year
2022
Publisher
Springer Nature Singapore
DOI
https://doi.org/10.1007/978-981-19-2053-0_6