Issue 4/2021
Content (29 Articles)
Hybrid or Virtual Conferencing: that is the Question
Tonia A. Dousay, Suthanit Wetcho, Pauline Salim Muljana, Okan Arslan, Hannah Digges Elliott, Rebeca Peacock, Ali A. Carr-Chellman
Open Education Resources: Supporting Diversity and Sharing in Education
Shivani Ramoutar
Designing a Personal Website for Identity Building and Career Growth for PhD Students
Sonia Tiwari
Online-Only International Conferences: Strategies for Maintaining Community
Daniel L. Hoffman, Seungoh Paek, Curtis P. Ho, Bert Y. Kimura
Don’t Be Evil: Should We Use Google in Schools?
Daniel G. Krutka, Ryan M. Smits, Troy A. Willhelm
Correction to: Don’t be Evil: Should we Use Google in Schools?
Daniel G. Krutka, Ryan M. Smits, Troy A. Willhelm
Student Perspectives on Learning Experiences in a Higher Education Active Blended Learning Context
Alejandro Armellini, Virgínia Teixeira Antunes, Robert Howe
Pre-Service Educators Developing a Digital Identity
W. Ian O’Byrne, Tracey Hunter-Doniger
Competitive Games as Formative Assessment in Informal Science Learning: Improvement or Hindrance?
Amanda Obery, Nick Lux, Jamie Cornish, Bruna Irene Grimberg, Anthony Hartshorn
A Qualitative Exploration of College Students’ Perceptions of Cyberbullying
Diana J. Meter, Ross Budziszewski, Abigail Phillips, Troy E. Beckert
Fostering Cognitive Presence, Social Presence and Teaching Presence with Integrated Online—Team-Based Learning
Christopher W. Parrish, Sarah K. Guffey, David S. Williams, Julie M. Estis, Drew Lewis
Instructional Technology in Context: Building on Cross-Disciplinary Perspectives of a Professional Learning Community
W. Ian O’Byrne, Kate Keeney, Jack Wolfe
Increasing Cybersecurity Career Interest through Playable Case Studies
Justin Scott Giboney, Jason K. McDonald, Jonathan Balzotti, Derek L. Hansen, Desiree M. Winters, Elizabeth Bonsignore
The Process of Moral Decision-Making in a Game-Based Narrative Scenario through the Experience of Future Government Workers
Rafael Leonardo da Silva
University Student Perceptions of Social Media as a Learning Resource in China and the U.S.A
Shanshan Ma, Gerald Knezek, J. Michael Spector
Cyber-Safety Policy Elements in the Era of Online Learning: A Content Analysis of Policies in the UAE
Nur Siyam, Malak Hussain
Educators’ Interests, Prior Knowledge and Questions Regarding Augmented Reality, Virtual Reality and 3D Printing and Modeling
Torrey Trust, Nathaniel Woodruff, Matthew Checrallah, Jeromie Whalen
Visualizing Course Structure: Using Course Composition Diagrams to Reflect on Design
Rebecca M. Quintana, Yuanru Tan
Community College Student Perceptions of Remote Learning Shifts Due to COVID-19
Christopher Prokes, Jacqueline Housel
Technologies, Challenges and Needs of K-12 Teachers in the Transition to Distance Learning during the COVID-19 Pandemic
Gregory M. Francom, Sang Joon Lee, Halle Pinkney
The Role of Creative Risk Taking and Productive Failure in Education and Technology Futures
Danah Henriksen, Punya Mishra, Edwin Creely, Michael Henderson
My Favorite Failure: Using Digital Technology to Facilitate Creative Learning and Reconceptualize Failure
Ronald A. Beghetto
When Failure Is an Option: a Scoping Review of Failure States in Game-Based Learning
F. Eamonn Powers, Robert L. Moore
A Research-Practice Partnership about K12 Technology Integration: Technology as a Catalyst for Teacher Learning through Failure and Creative Risk-Taking
Cassandra Scharber, Lana Peterson, Katie Baskin, Jessica Cabeen, Derik Gustafson, John Alberts
K12 Practitioners’ Perceptions of Learning from Failure, Creativity, and Systems Thinking: a Collective Case Study
T. Logan Arrington, Alison L. Moore, Lauren M. Bagdy
Leveraging Failure-Based Learning to Support Decision-Making and Creative Risk in Instructional Design Pedagogy
Jill Stefaniak
Exploring Ambiguity Tolerance during the Adoption of Maker-Centered Learning Tools and Strategies
Shaunna Smith, Shelly Rodriguez
Breaking Free: The Role of Psychological Safety and Productive Failure in Creative Pathmaking
Michael S. Mills, Jessica Herring Watson