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2020 | OriginalPaper | Chapter

The City and the Underground in Metro 2033 and Metro: Last Light

Author : Madelon Hoedt

Published in: The New Urban Gothic

Publisher: Springer International Publishing

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Abstract

Hoedt offers a reading of the version of Moscow presented in two dystopian video games. Particular attention is paid to the notion and inversion of under/overground and its impact on the experience of the (post-apocalyptic) cityscape. Presenting a double-city, players navigate a traditional space that has been inverted such that the underground space becomes more familiar than the ruins of the above-ground city. Drawing on theory from Gothic scholars about the ‘fear of what lies beneath’ and the uses of transmedia, Hoedt looks at the fascinating way these popular video games have turned this concept upside down in the wastes of a world turned upside down and as ‘apoco-tainment’.

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Metadata
Title
The City and the Underground in Metro 2033 and Metro: Last Light
Author
Madelon Hoedt
Copyright Year
2020
DOI
https://doi.org/10.1007/978-3-030-43777-0_7