Issue 1-2/2017
Content (5 Articles)
Case study
Play for Me: Image Segmentation via Seamless Playsourcing
Christoph Hennersperger, Maximilian Baust
Case study
Crowdfunding Nostalgia: Kickstarter and the Revival of Classic PC Game Genres
Andrew Simon Gilbert
On the Impact of Software Patching on Gameplay for the League of Legends Computer Game
Mark Claypool, Artian Kica, Andrew La Manna, Lindsay O’Donnell, Tom Paolillo
Fun Versus Meaningful Video Game Experiences: A Qualitative Analysis of User Responses
Ryan Rogers, Julia Woolley, Brett Sherrick, Nicholas David Bowman, Mary Beth Oliver