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2017 | OriginalPaper | Chapter

14. The Insight–Prototype–Product Cycle Best Practices and Processes to Iteratively Advance In-Vehicle Interactive Experiences Development

Authors : Ignacio Alvarez, Adam Jordan, Juliana Knopf, Darrell LeBlanc, Laura Rumbel, Alexandra Zafiroglu

Published in: Automotive User Interfaces

Publisher: Springer International Publishing

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Abstract

In-vehicle experiences are made up mainly of mundane small moments, repeated practices, and taken-for-granted decisions that make up daily experiences in and around private passenger vehicles. Understanding what those experiences are for drivers around the world presents an opportunity for designing novel interactive experiences, technologies, and user interfaces for vehicles. In this chapter, we present a set of tools, methodologies, and practices that will help reader create a holistic design space for future mobility. Transitioning between ethnography, insights, prototyping, experience design, and requirements decomposition is a challenging task even for experienced UX professionals. This chapter provides guidance in this matter with practical examples.

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Metadata
Title
The Insight–Prototype–Product Cycle Best Practices and Processes to Iteratively Advance In-Vehicle Interactive Experiences Development
Authors
Ignacio Alvarez
Adam Jordan
Juliana Knopf
Darrell LeBlanc
Laura Rumbel
Alexandra Zafiroglu
Copyright Year
2017
DOI
https://doi.org/10.1007/978-3-319-49448-7_14