Skip to main content
Top

2015 | OriginalPaper | Chapter

Usability Heuristics for Heuristic Evaluation of Gestural Interaction in HCI

Authors : Ngip Khean Chuan, Ashok Sivaji, Wan Fatimah Wan Ahmad

Published in: Design, User Experience, and Usability: Design Discourse

Publisher: Springer International Publishing

Activate our intelligent search to find suitable subject content or patents.

search-config
loading …

Abstract

Heuristic evaluation, also known as discounted usability engineering method, is a quick and very effective form of usability testing performed typically by usability experts or domain experts. However, in the field of gestural interaction testing, general-purpose usability heuristic framework may not be sufficient to evaluate the usability validity of gestures used. Gestural interaction could be found in products from mainstream touchscreen devices to emerging technologies such as motion tracking, augmented virtual reality, and holograms. Usability testing by experts during the early stages of product development that utilizes emerging technologies of gestural interaction is desirable. Therefore, this study has the objective to create a set of gesture heuristics that can be used in conjunction and with minimal conflict with existing general-purpose usability heuristics for the purpose of designing and testing new gestural interaction. In order to do so, this study reviews literature of gestural interaction and usability testing to find and evaluate previous gesture heuristics. The result is a condensed set of four gesture-specific heuristics comprising Learnability, Cognitive Workload, Adaptability and Ergonomics. Paired sample t-test analysis revealed that significantly more defects were discovered when gesture heuristics knowledge were used for evaluation of gestural interaction.

Dont have a licence yet? Then find out more about our products and how to get one now:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Literature
1.
go back to reference Greenberg, S., Fitzpatrick, G., Gutwin, C., Kaplan, S.: Adapting the locales framework for heuristic evaluation of groupware. Australas. J. Inf. Syst. 7, 102–108 (2000) Greenberg, S., Fitzpatrick, G., Gutwin, C., Kaplan, S.: Adapting the locales framework for heuristic evaluation of groupware. Australas. J. Inf. Syst. 7, 102–108 (2000)
2.
go back to reference Nielsen, J., Molich, R.: Heuristic evaluation of user interfaces. In: SIGCHI Conference on Human Factors in Computing Systems, pp. 249–256. ACM (1990) Nielsen, J., Molich, R.: Heuristic evaluation of user interfaces. In: SIGCHI Conference on Human Factors in Computing Systems, pp. 249–256. ACM (1990)
3.
go back to reference Nielsen, J.: Enhancing the explanatory power of usability heuristics. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Boston, Massachusetts, pp. 152–158 (1994) Nielsen, J.: Enhancing the explanatory power of usability heuristics. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Boston, Massachusetts, pp. 152–158 (1994)
4.
go back to reference Sivaji, A., Abdullah, A., Downe, A.G.: Usability testing methodology: effectiveness of heuristic evaluation in E-Government website development. In: 2011 Fifth Asia Model Symposium, pp. 68–72 (2011) Sivaji, A., Abdullah, A., Downe, A.G.: Usability testing methodology: effectiveness of heuristic evaluation in E-Government website development. In: 2011 Fifth Asia Model Symposium, pp. 68–72 (2011)
5.
go back to reference Subramanian, S.: Dynamically Adapting Design and Usability in Consumer Technology Products to Technology and Market Life-Cycles: A Case Study of Smartphones Libraries. Massachusetts Institute of Technology, Massachusetts (2009) Subramanian, S.: Dynamically Adapting Design and Usability in Consumer Technology Products to Technology and Market Life-Cycles: A Case Study of Smartphones Libraries. Massachusetts Institute of Technology, Massachusetts (2009)
6.
go back to reference Huberty, K., Lipacis, M., Holt, A., Gelblum, E., Devitt, S., Swinburne, B., Meunier, F., Han, K., Wang, F.A.Y., Lu, J., Chen, G., Lu, B., Ono, M., Nagasaka, M., Yoshikawa, K., Schneider, M.: Tablet Demand and Disruption: Mobile Users Come of Age. Morgan Stanley Research Global, New York (2011) Huberty, K., Lipacis, M., Holt, A., Gelblum, E., Devitt, S., Swinburne, B., Meunier, F., Han, K., Wang, F.A.Y., Lu, J., Chen, G., Lu, B., Ono, M., Nagasaka, M., Yoshikawa, K., Schneider, M.: Tablet Demand and Disruption: Mobile Users Come of Age. Morgan Stanley Research Global, New York (2011)
10.
go back to reference Norman, D., Nielsen, J.: Gestural interfaces: a step backward in usability. Interactions 17(5), 46–49 (2010)CrossRef Norman, D., Nielsen, J.: Gestural interfaces: a step backward in usability. Interactions 17(5), 46–49 (2010)CrossRef
12.
go back to reference Chuan, N.-K., Sivaji, A.: Combining eye gaze and hand tracking for pointer control in HCI: developing a more robust and accurate interaction system for pointer positioning and clicking. In: IEEE Colloquium on Humanities Science and Engineering, pp. 172–176 (2012) Chuan, N.-K., Sivaji, A.: Combining eye gaze and hand tracking for pointer control in HCI: developing a more robust and accurate interaction system for pointer positioning and clicking. In: IEEE Colloquium on Humanities Science and Engineering, pp. 172–176 (2012)
13.
go back to reference Sivaji, A., Abdullah, M.R., Downe, A.G., Ahmad, W.F.W.: Hybrid usability methodology: integrating heuristic evaluation with laboratory testing across the software development lifecycle. In: 10th International Conference on Information Technology: New Generations, pp. 375–383. IEEE (2013) Sivaji, A., Abdullah, M.R., Downe, A.G., Ahmad, W.F.W.: Hybrid usability methodology: integrating heuristic evaluation with laboratory testing across the software development lifecycle. In: 10th International Conference on Information Technology: New Generations, pp. 375–383. IEEE (2013)
14.
go back to reference Neilsen, M., Störring, M., Moeslund, T.B., Granum, E.: A procedure for developing intuitive and ergonomic gesture interfaces for man-machine interaction, Aalborg, Denmark (2003) Neilsen, M., Störring, M., Moeslund, T.B., Granum, E.: A procedure for developing intuitive and ergonomic gesture interfaces for man-machine interaction, Aalborg, Denmark (2003)
15.
go back to reference Henninger, S.: A methodology and tools for applying context-specific usability guidelines to interface design. Interact. Comput. 12(3), 225–243 (2000). ElsevierCrossRef Henninger, S.: A methodology and tools for applying context-specific usability guidelines to interface design. Interact. Comput. 12(3), 225–243 (2000). ElsevierCrossRef
16.
go back to reference Karam, M.: A framework for research and design of gesture-based human computer interactions (2006) Karam, M.: A framework for research and design of gesture-based human computer interactions (2006)
17.
go back to reference Quek, F., Mcneill, D., Bryll, R., Mccullough, K.E.: Multimodal human discourse : gesture and speech. ACM Trans. Comput. Hum. Interact. 9, 171–193 (2002). University of Illinois at ChicagoCrossRef Quek, F., Mcneill, D., Bryll, R., Mccullough, K.E.: Multimodal human discourse : gesture and speech. ACM Trans. Comput. Hum. Interact. 9, 171–193 (2002). University of Illinois at ChicagoCrossRef
19.
go back to reference Carroll, J.M., Rosson, M.B.: Getting around the task-artifact cycle: how to make claims and design by scenario. ACM Trans. Inf. Syst. 10, 181–212 (1992)CrossRef Carroll, J.M., Rosson, M.B.: Getting around the task-artifact cycle: how to make claims and design by scenario. ACM Trans. Inf. Syst. 10, 181–212 (1992)CrossRef
20.
go back to reference Wachs, J.P., Kölsch, M., Stern, H., Edan, Y.: Vision-based hand-gesture applications. Commun. ACM 54, 60 (2011)CrossRef Wachs, J.P., Kölsch, M., Stern, H., Edan, Y.: Vision-based hand-gesture applications. Commun. ACM 54, 60 (2011)CrossRef
21.
go back to reference Baudel, T., Beaudouin-Lafon, M.: Charade: remote control of objects using free-hand gestures. Commun. ACM 36, 28–35 (1993)CrossRef Baudel, T., Beaudouin-Lafon, M.: Charade: remote control of objects using free-hand gestures. Commun. ACM 36, 28–35 (1993)CrossRef
22.
go back to reference Wu, M., Shen, C., Ryall, K., Forlines, C., Balakrishnan, R.: Gesture registration, relaxation, and reuse for multi-point direct-touch surfaces. In: 1st IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP), pp. 185–192. IEEE, Adelaide (2006) Wu, M., Shen, C., Ryall, K., Forlines, C., Balakrishnan, R.: Gesture registration, relaxation, and reuse for multi-point direct-touch surfaces. In: 1st IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP), pp. 185–192. IEEE, Adelaide (2006)
23.
go back to reference Yee, W.: Potential limitations of multi-touch gesture vocabulary: differentiation, adoption, fatigue. In: Jacko, J.A. (ed.) HCI International 2009, Part II. LNCS, vol. 5611, pp. 291–300. Springer, Heidelberg (2009) Yee, W.: Potential limitations of multi-touch gesture vocabulary: differentiation, adoption, fatigue. In: Jacko, J.A. (ed.) HCI International 2009, Part II. LNCS, vol. 5611, pp. 291–300. Springer, Heidelberg (2009)
24.
go back to reference Ryu, T., Lee, J., Yun, M.H., Lim, J.H.: Conditions of applications, situations and functions applicable to gesture interface. In: Kurosu, M. (ed.) HCII/HCI 2013, Part IV. LNCS, vol. 8007, pp. 368–377. Springer, Heidelberg (2013) Ryu, T., Lee, J., Yun, M.H., Lim, J.H.: Conditions of applications, situations and functions applicable to gesture interface. In: Kurosu, M. (ed.) HCII/HCI 2013, Part IV. LNCS, vol. 8007, pp. 368–377. Springer, Heidelberg (2013)
25.
go back to reference Clancey, W.: Classification problem solving. In: AAAI 1984, pp. 49–55. AAAI, Austin (1984) Clancey, W.: Classification problem solving. In: AAAI 1984, pp. 49–55. AAAI, Austin (1984)
Metadata
Title
Usability Heuristics for Heuristic Evaluation of Gestural Interaction in HCI
Authors
Ngip Khean Chuan
Ashok Sivaji
Wan Fatimah Wan Ahmad
Copyright Year
2015
Publisher
Springer International Publishing
DOI
https://doi.org/10.1007/978-3-319-20886-2_14