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When Worlds Wink Back: Reflexive World-Building and the Epistemology of Player Conspiracy in Honkai: Star Rail

  • 2026
  • OriginalPaper
  • Chapter
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Abstract

This chapter delves into the evolving landscape of interactive storytelling, challenging the traditional notion of immersion. It introduces the concept of reflexive world-building, where games like Honkai: Star Rail intentionally break the fourth wall to create a more engaging and meaningful player experience. The analysis focuses on how this approach fosters a sense of shared awareness and community among players. The chapter also explores the theoretical underpinnings of reflexive world-building, providing a framework for understanding its impact on player engagement and narrative design. Through a close examination of Honkai: Star Rail, it demonstrates how meta-narrative and self-reflexivity can be used to create a more dynamic and interactive storytelling experience. The chapter concludes by discussing the broader implications of reflexive world-building for the future of interactive media.

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Title
When Worlds Wink Back: Reflexive World-Building and the Epistemology of Player Conspiracy in Honkai: Star Rail
Authors
Xinjie Zhao
Jiacheng Tang
So Morikawa
Copyright Year
2026
DOI
https://doi.org/10.1007/978-3-032-12405-0_20
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