The problem of equilibria detection in many-player games is computationally untractable by standard techniques. Generative relations represent an useful tool for equilibria characterization and evolutionary equilibria detection. The generative relation for
-Berge-Zhukovskii equilibrium is introduced. An evolutionary technique based on differential evolution capable to cope with hundred players is proposed. Experimental results performed on a multi-player version of Prisoner’s Dilemma indicate the effectiveness of the approach.
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