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1993 | OriginalPaper | Buchkapitel

Exploration Strategies in an Economics Simulation Game

verfasst von : Hans Gruber, Alexander Renkl, Heinz Mandl, Wilfried Reiter

Erschienen in: Simulation-Based Experiential Learning

Verlag: Springer Berlin Heidelberg

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Dealing with knowledge application is rarely perceived as part of education. However, there is much evidence that even very knowledgeable subjects often fail to adequately apply their knowledge. In order to provide learning environments where utilizable knowledge can be acquired, the analysis and induction of preferable learning strategies is important. Advantages and disadvantages of two learning modes during system exploration (specific vs. global) are discussed. In two empirical studies, their impact on later problem solving within an economics computer simulation is investigated. In the correlational Study 1 evidence is presented that specific learning mode may prove useful in complex, semantically rich domains. In the experimental Study 2 specific learning mode as exploration strategy was induced in the experimental group. This group yielded more success in later problem solving than the control group.

Metadaten
Titel
Exploration Strategies in an Economics Simulation Game
verfasst von
Hans Gruber
Alexander Renkl
Heinz Mandl
Wilfried Reiter
Copyright-Jahr
1993
Verlag
Springer Berlin Heidelberg
DOI
https://doi.org/10.1007/978-3-642-78539-9_16

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