2013 | OriginalPaper | Buchkapitel
Facilitating Player Interaction in a Dynamic Storytelling Environment
verfasst von : Richard Paul, Darryl Charles, Michael McNeill, David McSherry
Erschienen in: Contemporary Challenges and Solutions in Applied Artificial Intelligence
Verlag: Springer International Publishing
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Enabling players to interact with stories generated using artificial intelligence planning techniques, and thus exert their own influence on the emergent narrative, is an important challenge in the development of interactive computer game worlds. We focus in this paper on story planning in a dynamic storytelling environment and the problem that arises when plan steps are reduced to primitive actions that can be executed in the game world, but lack sufficient context for players to understand their purpose from a narrative perspective. We propose a solution to this problem in which story plans are represented at two different levels of abstraction, one that allows for meaningful player interaction, and another that enables plan steps to be executed in the virtual world.