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2015 | OriginalPaper | Buchkapitel

Fortune Air: An Interactive Fortune Telling System Using Vortex Air Cannon

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Abstract

In Japan, people visit shrines in order to pray for good fortune. By determining our fortune, we draw fortune telling paper slips called Omikuji. Omikuji contains predictions ranging from daikichi (“great good luck”) to daikyo (“great bad luck”) As a novel interactive fortune telling system, we propose “Fortune Air”. By generating the adequate pattern of vortex rings with the smoke of the incense aroma according to a prayer’s interaction, visual, olfactory and tactile feedback is realized. As a first step of this interactive system, we implemented a prototype of fortune air. For generating the pattern of vortex air rings, we use two air cannons placed side by side. Vortex rings shot by each air cannon make various patterns of air such as merging or repelling. We define four patterns of vortex rings and adapt them as special meaning of couple matching fortune telling system. In this paper we performed two basic experiments to determine the parameters of controlling the pattern of double vortex rings. From the results, we confirmed that distance of air cannons and combination of value of air pressure will increase the probability to generate a designated pattern though it is difficult to control all of the patterns of vortex air rings under everyday environment. Finally we made a fortune air system to evaluate the performance.

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Literatur
1.
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Zurück zum Zitat Hashiguchi, S., Omori, N., Yamamoto, S., Ueoka, R., Takeda, T.: Application to the 3D theater using a air pressured facial tactile display. In: Proceedings of ADADA (Asia Digital Art and Design Association) International Conference 2012, pp. 118–121 (2012) Hashiguchi, S., Omori, N., Yamamoto, S., Ueoka, R., Takeda, T.: Application to the 3D theater using a air pressured facial tactile display. In: Proceedings of ADADA (Asia Digital Art and Design Association) International Conference 2012, pp. 118–121 (2012)
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Zurück zum Zitat Suzuki, Y., Kobayashi, M., Ishibashi, S.: Design of force feedback utilizing air pressure toward untethered human interface. In: Extended Abstracts of CHI2002, pp. 808–809, April 2002 Suzuki, Y., Kobayashi, M., Ishibashi, S.: Design of force feedback utilizing air pressure toward untethered human interface. In: Extended Abstracts of CHI2002, pp. 808–809, April 2002
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Zurück zum Zitat Sodhi, R., Poupyrev, I., Glisson, M., Israr, A.: AIREAL: Interactive Tactile Experiences in Free Air. ACM Trans. Graph. (TOG) Siggraph Conf. Proc. 34((4)(134)), 10 (2013) Sodhi, R., Poupyrev, I., Glisson, M., Israr, A.: AIREAL: Interactive Tactile Experiences in Free Air. ACM Trans. Graph. (TOG) Siggraph Conf. Proc. 34((4)(134)), 10 (2013)
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Zurück zum Zitat Yu, J., Yanagida, Y., Kawato, S., Tetsutani, N.: Air cannon design for projection-based olfactory display. In: Proceedings of ICAT 2003 (The 13th International Conference on Artificial Reality and Telexistence), pp. 136–142 (2003) Yu, J., Yanagida, Y., Kawato, S., Tetsutani, N.: Air cannon design for projection-based olfactory display. In: Proceedings of ICAT 2003 (The 13th International Conference on Artificial Reality and Telexistence), pp. 136–142 (2003)
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Zurück zum Zitat Uriu, D., Okude, N.: ThanatoFenestra: photographic family altar supporting a ritual to pray for the deceased. In: Proceedings of the 8th ACM Conference on Designing Interactive Systems, pp. 422–425 (2010) Uriu, D., Okude, N.: ThanatoFenestra: photographic family altar supporting a ritual to pray for the deceased. In: Proceedings of the 8th ACM Conference on Designing Interactive Systems, pp. 422–425 (2010)
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Zurück zum Zitat Gaver, W., Blythe, M., Boucher, A., Jarvis, N., Bowers, J., Wright P.: The prayer companion openness and specificity, materiality and spirituality. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 2055–2064 (2010) Gaver, W., Blythe, M., Boucher, A., Jarvis, N., Bowers, J., Wright P.: The prayer companion openness and specificity, materiality and spirituality. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 2055–2064 (2010)
8.
Zurück zum Zitat Hashiguchi, S., Takamori, F., Ueoka, R., Takeda, T.: Design and evaluation of vortex air cannon for air pressured facial tactile display. Trans. Hum. Interface Soc. 14(1–4), 375–382 (2012) Hashiguchi, S., Takamori, F., Ueoka, R., Takeda, T.: Design and evaluation of vortex air cannon for air pressured facial tactile display. Trans. Hum. Interface Soc. 14(1–4), 375–382 (2012)
Metadaten
Titel
Fortune Air: An Interactive Fortune Telling System Using Vortex Air Cannon
verfasst von
Ryoko Ueoka
Naoto Kamiyama
Copyright-Jahr
2015
DOI
https://doi.org/10.1007/978-3-319-20618-9_63

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