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2018 | OriginalPaper | Buchkapitel

76. Game-Based Construction Process Learning for Students’ Education: A Case Study of Concreting Game

verfasst von : Fei Feng, Zhiyang Lin, Wenfeng Yue, Ke Chen, Ming Kang, Yonghong Cao

Erschienen in: Proceedings of the 21st International Symposium on Advancement of Construction Management and Real Estate

Verlag: Springer Singapore

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Abstract

On site construction process such as concreting usually follow a standard process, the degree of process proficiency will impact the construction quality directly. So it is very important and necessary to educate students who will become the construction manager on construction process before starting their onsite construction work. Previous construction learning is apart from classroom and construction site, it is hard for students to image and know the steps of construction process. Nowadays 3D game-based process learning becomes a great tool in engineering education, which can solve this problem effectively. This paper presents a game-based concreting process course to educate 60 junior students majoring in civil engineering. Its objectives are 3 folds: (1) to develop the specific game simulation of concreting process; (2) to design an easy recognized Graphical User Interface (GUI) for students; (3) to ensure good memories of students after learning. Final results of this game-based construction process learning course are fully illustrated.

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Metadaten
Titel
Game-Based Construction Process Learning for Students’ Education: A Case Study of Concreting Game
verfasst von
Fei Feng
Zhiyang Lin
Wenfeng Yue
Ke Chen
Ming Kang
Yonghong Cao
Copyright-Jahr
2018
Verlag
Springer Singapore
DOI
https://doi.org/10.1007/978-981-10-6190-5_76