1989 | OriginalPaper | Buchkapitel
Illumination Models
verfasst von : Roy Hall
Erschienen in: Illumination and Color in Computer Generated Imagery
Verlag: Springer New York
Enthalten in: Professional Book Archive
Aktivieren Sie unsere intelligente Suche, um passende Fachinhalte oder Patente zu finden.
Wählen Sie Textabschnitte aus um mit Künstlicher Intelligenz passenden Patente zu finden. powered by
Markieren Sie Textabschnitte, um KI-gestützt weitere passende Inhalte zu finden. powered by
The application of research in physics and optics to computer graphics constitutes an evolution governed by the current visible surface algorithms, by what is considered computationally reasonable, and by the level of realism that is acceptable. The illumination models used in practice differ greatly from the theoretical treatment of Chapter 2. The illumination models used fall into three general classifications: empirical, transitional, and analytical. The shading techniques that evolved with these models fall into three corresponding classifications: incremental, ray tracing, and radiosity methods, Table 4.1. In addition, a hybrid classification has recently emerged that combines the radiosity and ray tracing approaches.