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17.07.2017 | Original Paper

Interaction Design and Metaphor through a Physical and Digital Taxonomy

verfasst von: Theo Mahut, Carole Bouchard, Jean-François Omhover, Carole Favart, Daniel Esquivel

Erschienen in: International Journal on Interactive Design and Manufacturing (IJIDeM)

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Abstract

This research aims to formalize the fundamental relationship between user experience, interaction, and metaphors. By doing so, we provide a tool and a methodology to enable the classification of interactive products and consequently propose some guidelines for designing interactive products. In complement, we make explicit the notion of metaphors in interaction design through three dimensions: the environment, the product (target), and the perceived reference (source). We finally define a theoretical model of user experience and interaction (experiential interaction) containing human affective and cognitive processes. This research establishes a taxonomy of interactive products based on a survey in which 176 participants evaluated 50 interactive products. This research can be of interest for researchers in interactive products from disciplines of user experience design, human factors, computer science, artificial intelligence, and design science.

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Metadaten
Titel
Interaction Design and Metaphor through a Physical and Digital Taxonomy
verfasst von
Theo Mahut
Carole Bouchard
Jean-François Omhover
Carole Favart
Daniel Esquivel
Publikationsdatum
17.07.2017
Verlag
Springer Paris
Erschienen in
International Journal on Interactive Design and Manufacturing (IJIDeM)
Print ISSN: 1955-2513
Elektronische ISSN: 1955-2505
DOI
https://doi.org/10.1007/s12008-017-0419-7